DATE: | Friday, Oct. 29, 2004 |
TIME: | 1:30 pm |
PLACE: | CBY-A707B |
TITLE: | Machine Learning and Visualization of Game Software Behaviour |
PRESENTER: | Robert Holte University of Alberta |
ABSTRACT:
How can a game designer tell if the software implementation of a game behaves as intended ? Our approach is to provide a tool that automatically produces succinct, accurate summaries of the game's behaviour in constrained scenarios, and presents them to the designer in a visual, intuitive, and interactive form. A working prototype of such a tool for Electronic Arts' FIFA'99 soccer software will be demonstrated. The key technologies underlying this tool are:
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